Version: 2020.1
언어: 한국어

UxmlFactory

class in UnityEngine.UIElements

/

다음으로부터 상속:UIElements.UxmlFactory_2

매뉴얼로 전환

설명

Instantiates a Button using the data read from a UXML file.

생성자

Button.UxmlFactoryConstructor.

상속된 멤버

변수

canHaveAnyAttributeReturns UxmlTraits.canHaveAnyAttribute (where UxmlTraits is the argument for T1).
substituteForTypeNameReturns an empty string if T0 is not VisualElement; otherwise, returns "VisualElement".
substituteForTypeNamespaceReturns the namespace for substituteForTypeName.
substituteForTypeQualifiedNameReturns the fully qualified name for substituteForTypeName.
uxmlAttributesDescriptionReturns an empty enumerable.
uxmlChildElementsDescriptionReturns an empty enumerable.
uxmlNameReturns the type name of T0.
uxmlNamespaceReturns the namespace name of T0.
uxmlQualifiedNameReturns the typefully qualified name of T0.

Public 함수

AcceptsAttributeBagReturns true.
CreateInstantiate an object of type T0 and initialize it by calling T1 UxmlTraits.Init method.
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