Version: 2020.1
언어: 한국어
public void SetVector3 (int nameID, Vector3 v);
public void SetVector3 (string name, Vector3 v);

파라미터

nameID The ID of the property. This is the same ID that Shader.PropertyToID returns.
name The name of the property.
v The new Vector3 value.

설명

Use this method to set the value of a Vector3 with the name you pass in.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961