Version: 2020.1
언어: 한국어
public bool HasSystem (int nameID);
public bool HasSystem (string name);

파라미터

nameID The system ID. This is the same ID that Shader.PropertyToID returns.
name The name of the property.

반환

bool true if the VisualEffect has the system you pass in. Returns false otherwise.

설명

Use this function to determine if the VisualEffect has the system you pass in.

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