Version: 2020.2
언어: 한국어

Permission.HasUserAuthorizedPermission

매뉴얼로 전환
public static bool HasUserAuthorizedPermission (string permission);

파라미터

permission A string representing the permission to request. For permissions which Unity has not predefined you may also manually provide the constant value obtained from the Android documentation here: https://developer.android.com/guide/topics/permissions/overview#permission-groups such as "android.permission.READ_CONTACTS".

반환

bool Whether the requested permission has been granted.

설명

Check if the user has granted access to a device resource or information that requires authorization.

using UnityEngine;
using UnityEngine.Android;

public class CheckPermissionScript : MonoBehaviour { void Start() { if (Permission.HasUserAuthorizedPermission(Permission.Microphone)) Debug.Log("Microphone permission has been granted."); } }
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961