Version: 2020.2
언어: 한국어
public Vector2 normal ;

설명

Surface normal at the contact point.

This is the normal vector, that is the vector that is perpendicular to the surface or the incoming Collider2D at the contact point.

See Also: Collider2D class.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961