Version: 2020.2
언어: 한국어

Hand

struct in UnityEngine.XR

매뉴얼로 전환

설명

A tracked hand on the device at an XRNode in the XR input subsystem.

The Hand type represents a body element hierarchy corresponding to a human hand. It is comprised of Bone type elements.

Public 함수

TryGetFingerBonesGets a list of the finger bones for a finger on this hand.
TryGetRootBoneGets the root bone for this hand.
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961