Version: 2020.3
언어: 한국어
public bool active ;

설명

Is the keyboard visible or sliding into the position on the screen?

Use this property to bring previously hidden keyboard back on the screen.

using UnityEngine;

public class Example : MonoBehaviour { // Hides the keyboard if the device is facing down // and resumes input if the device is facing up.

TouchScreenKeyboard keyboard;

void Update() { if (keyboard != null) { if (Input.deviceOrientation == DeviceOrientation.FaceDown) keyboard.active = false; if (Input.deviceOrientation == DeviceOrientation.FaceUp) keyboard.active = true; } }

void OnGUI() { if (GUI.Button(new Rect(0, 10, 200, 32), "Open keyboard")) keyboard = TouchScreenKeyboard.Open("text"); } }
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961