Version: 2021.1
언어: 한국어
public bool forceToMono ;

설명

Force audioclips to mono?

using UnityEngine;
using UnityEditor;

public class Example : AssetPostprocessor { void OnPreprocessAudio() { AudioImporter audioImporter = assetImporter as AudioImporter; if (assetPath.Contains("mono")) { audioImporter = assetImporter as AudioImporter; audioImporter.forceToMono = true; } } }
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