Version: 2021.1
언어: 한국어
public bool maximized ;

설명

Is this window maximized?

Setting maximized will make the Unity Editor as large as the Unity screen. If the window is undocked, this value will always be false and setting it will have no effect. This is handled by the GUILayout.Toggle option.

using UnityEngine;
using UnityEditor;

// The window size increases as full as Unity. // This only work when the editor window is inside Unity.

public class MaximizedExample : EditorWindow { [MenuItem("Examples/Maximized")] public static void Init() { GetWindow<MaximizedExample>("Maximized"); }

void OnGUI() { maximized = GUILayout.Toggle(maximized, "Maximize window"); } }
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961