Version: 2021.1
언어: 한국어
public Color color ;

설명

The color of the light.

To modify the light intensity you change light's color luminance. Lights always add illumination, so a light with a black color is the same as no light at all. See Also: Light component.

using UnityEngine;

public class Example : MonoBehaviour { Light lt;

void Start() { lt = GetComponent<Light>(); }

// Darken the light completely over a period of 2 seconds. void Update() { lt.color -= (Color.white / 2.0f) * Time.deltaTime; } }

Another example:

using UnityEngine;

public class Example : MonoBehaviour { // Interpolate light color between two colors back and forth float duration = 1.0f; Color color0 = Color.red; Color color1 = Color.blue;

Light lt;

void Start() { lt = GetComponent<Light>(); }

void Update() { // set light color float t = Mathf.PingPong(Time.time, duration) / duration; lt.color = Color.Lerp(color0, color1, t); } }
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961