Version: 2021.1
언어: 한국어

AsyncGPUReadback

class in UnityEngine.Rendering

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설명

Allows the asynchronous read back of GPU resources.

This class is used to copy resource data from the GPU to the CPU without any stall (GPU or CPU), but adds a few frames of latency. See Also: AsyncGPUReadbackRequest.

정적 함수

RequestRetrieves data asynchronously from a GPU resource.
RequestIntoNativeArrayRetrieves data asynchronously from a GPU Texture resource.
RequestIntoNativeSliceRetrieves data asynchronously from a GPU Texture resource.
WaitAllRequestsWaits until the completion of every request.
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