Version: 2021.1
언어: 한국어

RenderQueueRange

struct in UnityEngine.Rendering

매뉴얼로 전환

설명

Describes a material render queue range.

정적 변수

allA range that includes all objects.
maximumBoundMaximum value that can be used as a bound.
minimumBoundMinimum value that can be used as a bound.
opaqueA range that includes only opaque objects.
transparentA range that includes only transparent objects.

변수

lowerBoundInclusive lower bound for the range.
upperBoundInclusive upper bound for the range.

생성자

RenderQueueRangeCreate a render queue range struct.
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961