Version: 2021.2
언어: 한국어
public Transform transform ;

설명

The transform that was hit by the controller.

using UnityEngine;

public class Example : MonoBehaviour { // Print the transform's name that collided with this ControllerCollider void OnControllerColliderHit(ControllerColliderHit hit) { if (hit != null) { Debug.Log("I'm colliding with: " + hit.transform.name); } } }
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961