Version: 2021.2
언어: 한국어
public static int IntPopup (Rect position, int selectedValue, string[] displayedOptions, int[] optionValues, GUIStyle style= EditorStyles.popup);
public static int IntPopup (Rect position, int selectedValue, GUIContent[] displayedOptions, int[] optionValues, GUIStyle style= EditorStyles.popup);
public static int IntPopup (Rect position, string label, int selectedValue, string[] displayedOptions, int[] optionValues, GUIStyle style= EditorStyles.popup);
public static int IntPopup (Rect position, GUIContent label, int selectedValue, GUIContent[] displayedOptions, int[] optionValues, GUIStyle style= EditorStyles.popup);

파라미터

position Rectangle on the screen to use for the field.
label Optional label in front of the field.
selectedValue The value of the option the field shows.
displayedOptions An array with the displayed options the user can choose from.
optionValues An array with the values for each option. If optionValues a direct mapping of selectedValue to displayedOptions is assumed.
style Optional GUIStyle.

반환

int The value of the option that has been selected by the user.

설명

Makes an integer popup selection field.

Takes the currently selected integer as a parameter and returns the integer selected by the user.


Int Popup in an Editor Window.

using UnityEngine;
using UnityEditor;

// Multiplies the scale of the selected transform.

class EditorGUIIntPopup : EditorWindow { int selectedSize = 1; string[] names = { "Double", "Triple", "Quadruple" }; int[] sizes = { 2, 3, 4 };

[MenuItem("Examples/Editor GUI Int Popup usage")] static void Init() { EditorWindow window = GetWindow<EditorGUIIntPopup>(); window.position = new Rect(0, 0, 180, 60); window.Show(); }

void OnGUI() { selectedSize = EditorGUI.IntPopup( new Rect(3, 3, position.width - 6, 20), "Size:", selectedSize, names, sizes);

if (GUI.Button(new Rect(0, 25, position.width, position.height - 27), "Modify")) { Rescale(); } }

void Rescale() { if (Selection.activeTransform) { Selection.activeTransform.localScale *= selectedSize; } else { Debug.LogError("No Object selected, please select an object to scale."); } } }

public static void IntPopup (Rect position, SerializedProperty property, GUIContent[] displayedOptions, int[] optionValues, GUIContent label= null);

파라미터

position Rectangle on the screen to use for the field.
property The SerializedProperty to use for the control.
displayedOptions An array with the displayed options the user can choose from.
optionValues An array with the values for each option. If optionValues a direct mapping of selectedValue to displayedOptions is assumed.
label Optional label in front of the field.

설명

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961