Version: 2021.2
언어: 한국어

MaterialProperty

class in UnityEditor

매뉴얼로 전환

설명

Describes information and value of a single shader property.

MaterialProperty is used with the MaterialEditor when writing custom material editors, or implementing custom MaterialPropertyDrawer classes.

See Also: MaterialEditor, MaterialPropertyDrawer.

변수

colorValueColor value of the property.
displayNameDisplay name of the property (Read Only).
flagsFlags that control how property is displayed (Read Only).
floatValueFloat value of the property.
hasMixedValueDoes this property have multiple different values? (Read Only)
intValueInt value of the property.
nameName of the property (Read Only).
rangeLimitsMin/max limits of a ranged float property (Read Only).
targetsMaterial objects being edited by this property (Read Only).
textureDimensionTexture dimension (2D, Cubemap etc.) of the property (Read Only).
textureValueTexture value of the property.
typeType of the property (Read Only).
vectorValueVector value of the property.
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961