Version: 2021.2
언어: 한국어

TileData

struct in UnityEngine.Tilemaps

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설명

A Struct for the required data for rendering a Tile.

변수

color Color of the Tile.
flags TileFlags of the Tile.
gameObject GameObject of the Tile.
sprite Sprite to be rendered at the Tile.
transform Transform matrix of the Tile.
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