Version: 2021.3
언어: 한국어

GUI.FocusWindow

매뉴얼로 전환
public static void FocusWindow (int windowID);

파라미터

windowID The identifier used when you created the window in the Window call.

설명

Make a window become the active window.

See Also: GUI.UnfocusWindow.

// Draw 2 windows.
// When the first window is button-clicked focus on the other window.

using UnityEngine; using System.Collections;

public class ExampleClass : MonoBehaviour { private Rect windowRect = new Rect(20, 20, 120, 50); private Rect windowRect2 = new Rect(20, 80, 120, 50);

void OnGUI() { windowRect = GUI.Window(0, windowRect, DoMyFirstWindow, "First"); windowRect2 = GUI.Window(1, windowRect2, DoMySecondWindow, "Second"); }

void DoMyFirstWindow(int windowID) { if (GUI.Button(new Rect(10, 20, 100, 20), "Focus other")) GUI.FocusWindow(1); }

void DoMySecondWindow(int windowID) { if (GUI.Button(new Rect(10, 20, 100, 20), "Focus other")) GUI.FocusWindow(0); } }
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961