Version: 2021.3
언어: 한국어

QualitySettings.resolutionScalingFixedDPIFactor

매뉴얼로 전환
public static float resolutionScalingFixedDPIFactor ;

설명

In resolution scaling mode, this factor is used to multiply with the target Fixed DPI specified to get the actual Fixed DPI to use for this quality setting.

using UnityEngine;

public class StartupExampleScript : MonoBehaviour { void Start() { // Set the target Fixed DPI for this quality setting to be half of the default. QualitySettings.resolutionScalingFixedDPIFactor = 0.5f; } }

See Also: Quality Settings.

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