Version: 2021.3
언어: 한국어

PlatformKeywordSet

struct in UnityEngine.Rendering

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설명

A collection of ShaderKeyword that represents a specific platform variant.

See Also: ShaderKeyword, Rendering.ShaderKeywordSetUtility, Shader.EnableKeyword, Shader.EnableKeyword, Shader variants and keywords, [[[]wiki:SL-MultipleProgramVariants|Declaring and using shader keywords in HLSL]].

Public 함수

DisableDisable a specific shader keyword.
EnableEnable a specific shader keyword.
IsEnabledCheck whether a specific shader keyword is enabled.
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