Version: 2022.1
언어: 한국어

ImageConversion.EncodeNativeArrayToJPG

매뉴얼로 전환
public static NativeArray<byte> EncodeNativeArrayToJPG (NativeArray<T> input, Experimental.Rendering.GraphicsFormat format, uint width, uint height, uint rowBytes, int quality);

파라미터

input The native array to convert.
format The pixel format of the image data.
width The width of the image data in pixels.
height The height of the image data in pixels.
rowBytes The length of a single row in bytes.
quality JPG quality to encode with, 1..100 (default 75).

설명

Encodes this native array into JPG format.

This function returns a NativeArray<byte> which is the JPG data. You can store the encoded data as a file or send it over the network without further processing.

This function does not work on any compressed format. The encoded JPG data will be either 8bit grayscale, RGB or RGBA (depending on the passed in format).

This method is thread safe.

Passing rowBytes of 0 will calculate the row length in bytes automatically.

// Saves screenshot as JPG file.
using System.Collections;
using System.IO;
using Unity.Collections;
using UnityEngine;

public class JPGScreenSaver : MonoBehaviour { // Take a shot immediately IEnumerator Start() { yield return SaveScreenJPG(); }

IEnumerator SaveScreenJPG() { // Read the screen buffer after rendering is complete yield return new WaitForEndOfFrame();

// Create a texture in RGB24 format the size of the screen int width = Screen.width; int height = Screen.height; Texture2D tex = new Texture2D(width, height, TextureFormat.RGB24, false);

// Read the screen contents into the texture tex.ReadPixels(new Rect(0, 0, width, height), 0, 0); tex.Apply();

// Encode the bytes in JPG format NativeArray<byte> imageBytes = new NativeArray<byte>(tex.GetRawTextureData(), Allocator.Temp); var bytes = ImageConversion.EncodeNativeArrayToJPG(imageBytes, tex.graphicsFormat, (uint)width, (uint)height); Object.Destroy(tex);

// Write the returned byte array to a file in the project folder File.WriteAllBytes(Application.dataPath + "/../SavedScreen.jpg", bytes.ToArray()); } }
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961