Version: 2022.1
언어: 한국어

ModelImporterTangents

enumeration

매뉴얼로 전환

설명

Vertex tangent generation options for ModelImporter.

Tangentss can either be imported from model file, calculated by Unity using several methods (default is MikkTSpace), or not included into imported mesh at all. Vertex tangents are most often used for normal/bump mapping.

See Also: ModelImporter.importTangents, ModelImporterNormals, Mesh.tangents.

변수

ImportImport vertex tangents from model file.
CalculateLegacyCalculate tangents with legacy algorithm.
CalculateLegacyWithSplitTangentsCalculate tangents with legacy algorithm, with splits across UV charts.
CalculateMikkCalculate tangents using MikkTSpace (default).
NoneDo not import vertex tangents.
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961