class in UnityEngine.Networking
/
다음으로부터 상속:Networking.DownloadHandler
An abstract base class for user-created scripting-driven DownloadHandler implementations.
On its own, a DownloadHandlerScript object does no useful work.
Instead, it forwards data received from the network to the DownloadHandler.ReceiveData callback method, as well as invoking other useful callbacks for download-related events. By default, a DownloadHandlerScript does nothing; however, you can derive your own subclass from DownloadHandlerScript, override some or all of its callbacks and thereby implement completely custom data handling.
See Also: DownloadHandler.ReceiveData, DownloadHandler.ReceiveContentLength, DownloadHandler.CompleteContent.
| DownloadHandlerScript | Create a DownloadHandlerScript which allocates new buffers when passing data to callbacks. |
| data | Returns the raw bytes downloaded from the remote server, or null. (Read Only) |
| error | Error message describing a failure that occurred inside the download handler. |
| isDone | Returns true if this DownloadHandler has been informed by its parent UnityWebRequest that all data has been received, and this DownloadHandler has completed any necessary post-download processing. (Read Only) |
| nativeData | Provides direct access to downloaded data. |
| text | Convenience property. Returns the bytes from data interpreted as a UTF8 string. (Read Only) |
| Dispose | Signals that this DownloadHandler is no longer being used, and should clean up any resources it is using. |
| CompleteContent | Callback, invoked when all data has been received from the remote server. |
| GetData | Callback, invoked when the data property is accessed. |
| GetNativeData | Provides allocation-free access to the downloaded data as a NativeArray. |
| GetProgress | Callback, invoked when UnityWebRequest.downloadProgress is accessed. |
| GetText | Callback, invoked when the text property is accessed. |
| ReceiveContentLengthHeader | Callback, invoked with a Content-Length header is received. |
| ReceiveData | Callback, invoked as data is received from the remote server. |