Version: 2022.1
언어: 한국어

ParticleSystem.velocityOverLifetime

매뉴얼로 전환
public ParticleSystem.VelocityOverLifetimeModule velocityOverLifetime ;

설명

Script interface for the VelocityOverLifetimeModule of a Particle System.

This module sets the velocity of particles during their lifetime.

Particle System modules do not need to be reassigned back to the system; they are interfaces and not independent objects.

using UnityEngine;
using System.Collections;

[RequireComponent(typeof(ParticleSystem))] public class ExampleClass : MonoBehaviour { void Start() { ParticleSystem ps = GetComponent<ParticleSystem>(); var vel = ps.velocityOverLifetime; vel.enabled = true; vel.space = ParticleSystemSimulationSpace.Local;

AnimationCurve curve = new AnimationCurve(); curve.AddKey(0.0f, 1.0f); curve.AddKey(1.0f, 0.0f); vel.x = new ParticleSystem.MinMaxCurve(10.0f, curve); } }
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961