Version: 2022.1
언어: 한국어
public void SetPixels32 (Color32[] colors, int miplevel);
public void SetPixels32 (Color32[] colors);

파라미터

colors The colors to set the pixels to.
miplevel The mipmap level to be affected by the new colors.

설명

Sets pixel colors of a 3D texture.

This function takes a Color32 array and changes the pixel colors of the 3D texture. Call Apply to actually upload the changed pixels to the GPU.

SetPixels32 throws an exception when it fails.

See Also: GetPixel, GetPixelBilinear, GetPixels32, SetPixel, SetPixels, SetPixels32, SetPixelData, Apply functions.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961