Version: 2022.2
언어: 한국어

ShaderData

class in UnityEditor

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설명

This class describes a shader.

변수

ActiveSubshaderReturns the active subshader or null if none is currently active.
ActiveSubshaderIndexReturns the index of the active subshader or -1 if none is currently active.
SerializedSubshaderCountThe number of serialized subshaders used by this shader.
SourceShaderThe shader attached to this data set.
SubshaderCountThe number of runtime subshaders used by this shader.

Public 함수

GetSerializedSubshaderObtains the serialized subshader at the given index.
GetSubshaderObtains the runtime subshader at the given index.
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