Version: 2022.3
언어: 한국어
Relay
스크립터블 빌드 파이프라인

원격 설정

com.unity.remote-config

설명

Remote Config is a cloud service that lets you tune and customize your app over the air without requiring an update to your game. You can use rules to enable or disable features, change the difficulty of your game or run special events to target specific audiences. Campaigns control when updates are applied and to whom, while Unity manages delivery of your game content with minimal performance impact.

Remote Config can be configured via the editor or through our public API’s. Functionality includes:
- Release new features without deploying code:
- Feature flagging
- Staged Rollouts
- Kill switch functionality
- Start & End Date
- Enable & disable rules
- Personalized real-time segmentation with custom attributes
- Custom conditions for applying setting variants
- Device, user, game and other arbitrary attributes supporting
- Reporting
- Tracing ID for decorating analytics events

버전 정보

Unity용 릴리스

Package version 3.3.2 is released for Unity Editor version 2022.3.

Unity와의 호환성

These package versions are available in Unity version 2022.3:

문서 위치: 상태 이용 가능 버전:
com.unity.remote-config@3.3 릴리스 3.3.2

키워드

remote , config , configuration , settings , remote settings , remote config , firebase , staged rollouts , feature flagging , roll-out , adapt , tune , tailor , test , experiment , experimentation , app update , target , targeting , segment , segmentation , segmenting , override , rules , variants , variation , parameter , conditions , conditional , continuous delivery , deploy

Relay
스크립터블 빌드 파이프라인
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961