Version: 2022.3
언어: 한국어

ChangeGameObjectOrComponentPropertiesEventArgs

struct in UnityEditor

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설명

A change of this type indicates that a property of a GameObject or Component has changed. This happens for example when Undo.RecordObject is used with an instance of a Component.

변수

instanceIdThe instance ID of the modified GameObject or Component.
sceneThe Scene that contains the GameObject associated with the change. If a Component is changed, this is the GameObject to which the component belongs.

생성자

ChangeGameObjectOrComponentPropertiesEventArgsConstructs a new instance.
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