Version: 2022.3
언어: 한국어
public Type editorWindowType ;

설명

Defines which EditorWindow type the overlay is used in.

To make an overlay available in all Editor windows, specify EditorWindow as the type. To make the overlay available in the Scene view only, set SceneView as the type. If you omit this property, then you must instantiate the overlay with SceneView.AddOverlayToActiveView or OverlayCanvas.Add.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961