Version: 2022.3
언어: 한국어

Rigidbody.maxAngularVelocity

매뉴얼로 전환
public float maxAngularVelocity ;

설명

The maximum angular velocity of the rigidbody measured in radians per second. (Default 7) range { 0, infinity }.

The angular velocity of rigidbodies is clamped to maxAngularVelocity to avoid numerical instability with fast rotating bodies. The maxAngularVelocity is applied to the body before the simulation step. This means that after the simulation frame, the angular velocity might exceed the set maximum. You can override this value per Rigidbody to enable faster rotations on objects such as wheels.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961