Version: 2022.3
언어: 한국어

GraphicsAPIConstraintAttribute

class in UnityEditor.ShaderKeywordFilter

매뉴얼로 전환

설명

Enable or disable shader keyword filter attributes based on the graphics API.

You can use GraphicsAPIConstraintAttribute to enable or disable filter attributes based on the GraphicsDeviceType, so you can filter shader keywords differently on different graphics APIs.

Use ApplyRulesIfGraphicsAPIAttribute and ApplyRulesIfNotGraphicsAPIAttribute to make your code more readable.

생성자

GraphicsAPIConstraintAttributeEnable or disable shader keyword filter attributes based on the graphics API.
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961