Version: 2022.3
언어: 한국어

VFXParticleSystemInfo

struct in UnityEngine.VFX

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설명

This structure provides information data on a particle system.

변수

aliveCountNumber of alive particles within the particle system, the value is lower than [[VFXParticleSystemInfo._capacity].
boundsThe rendering bound of this particle system.
capacityThe capacity (maximum VFXParticleSystemInfo._aliveCount) of the particle system.
sleepingThe sleep state of the particle system.
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