Version: 2023.1
언어: 한국어
public static GameObject DuplicateGameObject (GameObject gameObject);

파라미터

gameObject The GameObject to be duplicated.

반환

GameObject The duplicated GameObject.

설명

Duplicates a single GameObject and returns the new GameObject.

Duplicates a GameObject within a Scene. The duplicated GameObject will be on the same level in the hierarchy as the original GameObject, and they will share the same parent. If there are any children or components that belong to the original GameObject, the duplicate will have them as well.

For duplicating more than one GameObject use DuplicateGameObjects. For duplicating Assets use CopyAsset.

using UnityEngine;
using UnityEditor;

public static class DuplicateGameObjectExample { // Create context menu [MenuItem("Example/DuplicateGameObject")] public static void DuplicateTest() { // The original GameObject GameObject gameObject = new GameObject();

// The duplicated GameObject GameObject duplicatedGameObject = GameObjectUtility.DuplicateGameObject(gameObject);

// Display the names of the original and duplicated GameObjects in the console Debug.Log("The original GameObject: " + gameObject.name); Debug.Log("The duplicated GameObject: " + duplicatedGameObject.name); } }

Any errors and warnings from the duplication operation are reported in the log and the console.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961