Version: 2023.1
언어: 한국어
public static byte[] EncodeToPNG (Texture2D tex);

파라미터

tex The texture to convert.

설명

Encodes this texture into PNG format.

This function returns a byte array which is the PNG file data. You can store the encoded data as a file or send it over the network without further processing.

This function does not work on any compressed format. Texture.isReadable must be true.

The encoded PNG data will be either 8bit grayscale, RGB or RGBA (depending on the passed in format). For single-channel red textures ( R8, R16, RFloat and RHalf ), the encoded PNG data will be in grayscale. PNG data will not contain gamma correction or color profile information.

// Saves screenshot as PNG file.
using UnityEngine;
using UnityEngine.Networking;
using System.Collections;
using System.IO;

public class PNGUploader : MonoBehaviour { // Take a shot immediately IEnumerator Start() { yield return UploadPNG(); }

IEnumerator UploadPNG() { // We should only read the screen buffer after rendering is complete yield return new WaitForEndOfFrame();

// Create a texture the size of the screen, RGB24 format int width = Screen.width; int height = Screen.height; Texture2D tex = new Texture2D(width, height, TextureFormat.RGB24, false);

// Read screen contents into the texture tex.ReadPixels(new Rect(0, 0, width, height), 0, 0); tex.Apply();

// Encode texture into PNG byte[] bytes = ImageConversion.EncodeToPNG(tex); Object.Destroy(tex);

// For testing purposes, also write to a file in the project folder // File.WriteAllBytes(Application.dataPath + "/../SavedScreen.png", bytes);

// Create a Web Form WWWForm form = new WWWForm(); form.AddField("frameCount", Time.frameCount.ToString()); form.AddBinaryData("fileUpload", bytes);

// Upload to a cgi script var w = UnityWebRequest.Post("http://localhost/cgi-bin/env.cgi?post", form); yield return w.SendWebRequest();

if (w.result != UnityWebRequest.Result.Success) { Debug.Log(w.error); } else { Debug.Log("Finished Uploading Screenshot"); } } }
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961