Version: 2023.1
언어: 한국어

QualitySettings.activeQualityLevelChanged

매뉴얼로 전환

파라미터

value If the current Quality level is being changed this callback will be raised.

설명

Delegate that you can use to invoke custom code when Unity changes the current Quality Level.

Parameters are the previous Quality Level and the new Quality Level.

using UnityEngine;

public class ExampleClass : MonoBehaviour { void Start() { QualitySettings.activeQualityLevelChanged += QualitySettings_activeQualityLevelChanged; }

private void QualitySettings_activeQualityLevelChanged(int previousQuality, int currentQuality) { // Put the code that you want to execute everytime the Quality used is changed Debug.Log($"Quality Level has been changed from {QualitySettings.names[previousQuality]} to {QualitySettings.names[currentQuality]}"); }

void OnDestroy() { QualitySettings.activeQualityLevelChanged -= QualitySettings_activeQualityLevelChanged; } }
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961