Version: 2023.1
언어: 한국어
public Rendering.RayTracingSubMeshFlags alphaTestedMaterials ;

설명

The corresponding RayTracingSubMeshFlags value for alpha tested Materials.

Using RayTracingSubMeshFlags.Enabled alone will allow the GPU to execute any hit shaders where a ray-geometry hit can be reported based on an alpha test.

See Also: RayTracingAccelerationStructure.CullInstances.

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