Version: 2023.2
언어: 한국어

DrivenRectTransformTracker

struct in UnityEngine

매뉴얼로 전환

설명

A component can be designed to drive a RectTransform. The DrivenRectTransformTracker struct is used to specify which RectTransforms it is driving.

Driving a RectTransform means that the values of the driven RectTransform are controlled by that component. These driven values cannot be edited in the Inspector (they are shown as disabled). They also won't be saved when saving a Scene, which prevents undesired Scene file changes.

Whenever the component is changing values of driven RectTransforms, it should first call the Clear method and then use the Add method to add all RectTransforms it is driving. The Clear method should also be called in the OnDisable callback of the component.

Public 함수

AddAdd a RectTransform to be driven.
ClearClear the list of RectTransforms being driven.

정적 함수

StartRecordingUndoResume recording undo of driven RectTransforms.
StopRecordingUndoStop recording undo actions from driven RectTransforms.
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961