Version: 2023.2
언어: 한국어

LightingSettings.filteringAtrousPositionSigmaIndirect

매뉴얼로 전환
public float filteringAtrousPositionSigmaIndirect ;

설명

Specifies the radius the Progressive Lightmapper uses to filter the ambient occlusion component in the lightmap when you use the Gaussian filter. (Editor only).

The value range is 0 through 5. The default value is 2. A higher value increases the strength of the blur, which reduces the amount of noise in the ambient occlusion component of the lightmap.

This setting affects lightmaps generated by the Baked Global Illumination system. It only applies to the the Progressive Lightmapper.

When Unity serializes this LightingSettings object as a Lighting Settings Asset, this property corresponds to the Filtering > Ambient Occlusion Filter > Radius property in the Lighting Settings Asset Inspector.

See Also: Lighting Settings Asset.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961