Version: 2023.2
언어: 한국어
public string text ;

설명

Returns the text displayed by the input field of the keyboard.

This value can be accessed at any moment, even if user has not yet finished input process.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { public string inputText = "text"; private TouchScreenKeyboard keyboard; // Updates button's text while user is typing void OnGUI() { if (GUI.Button(new Rect(0, 10, 200, 32), inputText)) keyboard = TouchScreenKeyboard.Open(inputText);

if (keyboard != null) inputText = keyboard.text; } }
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961