Version: 5.6

PeerListMessage

class in UnityEngine.Networking.NetworkSystem

/

다음으로부터 상속:Networking.MessageBase

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설명

Internal UNET message for sending information about network peers to clients.

변수

oldServerConnectionIdThe connectionId of this client on the old host.
peersThe list of participants in a networked game.

상속된 멤버

Public 함수

DeserializeThis method is used to populate a message object from a NetworkReader stream.
SerializeThe method is used to populate a NetworkWriter stream from a message object.
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