Version: 2022.3
언어: 한국어
public static void DrawIcon (Vector3 center, string name, bool allowScaling= true);

설명

Draw an icon at a position in the Scene view.

The image filename for the icon is specified with the name parameter while the center parameter denotes the location of the icon in world space and the allowScaling parameter determines if the icon is allowed to be scaled. The image file should be placed in the Assets/Gizmos folder.

DrawIcon can be used to allow important objects in your game to be selected quickly.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void OnDrawGizmos() { // Draws the Light bulb icon at position of the object. // Because we draw it inside OnDrawGizmos the icon is also pickable // in the scene view.

Gizmos.DrawIcon(transform.position, "Light Gizmo.tiff", true); } }
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961