Version: 2022.3
언어: 한국어

AsyncGPUReadback

class in UnityEngine.Rendering

매뉴얼로 전환

설명

Allows the asynchronous read back of GPU resources.

This class is used to copy resource data from the GPU to the CPU without any stall (GPU or CPU), but adds a few frames of latency. See Also: AsyncGPUReadbackRequest.

See Also: SystemInfo.supportsAsyncGPUReadback, SystemInfo.supportsAsyncGPUReadback.

정적 함수

RequestRetrieves data asynchronously from a GPU resource.
RequestIntoNativeArrayRetrieves data asynchronously from a GPU Texture resource.
RequestIntoNativeSliceRetrieves data asynchronously from a GPU Texture resource.
WaitAllRequestsWaits until the completion of every request.
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961