Version: 2017.1
public Rect position ;

Description

The position of the window in screen space.

Setting this value will undock the window if it's docked


Create an empty editor window of 200x200px.

// Create an empty editor window of 200x200 pixels size
// located at the top left corner

class EditorWindowPosition extends EditorWindow { @MenuItem ("Example/Window position usage") static function Init () { var window = EditorWindow.GetWindow(EditorWindowPosition); window.position = Rect(0,0, 200,200); } }
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961