Version: 2017.1

WebCamTexture.videoVerticallyMirrored

Switch to Manual
public bool videoVerticallyMirrored ;

Description

Возвращает, если текстура изображение поворачивается вертикально

Please note, that this will query platform-specific part, which might be not ready before actual video feed started; so it is not enough to call it once after play.

scaleY = webcam.videoVerticallyMirrored ? -1.0 : 1.0;
texture.transform.localScale = new Vector3(width, scaleY * height, 0.0);
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961