Version: 2017.2
public static AssetBundle LoadFromFile (string path, uint crc= 0, ulong offset= 0);

Parameters

path @param path Путь файла на диске
crc An optional CRC-32 checksum of the uncompressed content. If this is non-zero, then the content will be compared against the checksum before loading it, and give an error if it does not match.
offset An optional byte offset. This value specifies where to start reading the AssetBundle from.

Returns

AssetBundle Loaded AssetBundle object or null if failed.

Description

Асинхронно создает AssetBundle из области памяти.

The function supports bundles of any compression type. In case of lzma compression, the data will be decompressed to the memory. Uncompressed and chunk-compressed bundles can be read directly from disk.

Compared to LoadFromFileAsync, this version is synchronous and will not return until it is done creating the AssetBundle object.

This is the fastest way to load an AssetBundle.

using UnityEngine;
using System.Collections;
using System.IO;

public class LoadFromFileExample : MonoBehaviour { void Start() { var myLoadedAssetBundle = AssetBundle.LoadFromFile(Path.Combine(Application.streamingAssetsPath, "myassetBundle")); if (myLoadedAssetBundle == null) { Debug.Log("Failed to load AssetBundle!"); return; }

var prefab = myLoadedAssetBundle.LoadAsset<GameObject>("MyObject"); Instantiate(prefab);

myLoadedAssetBundle.Unload(false); } }

Parameters

path @param path Путь файла на диске
crc An optional CRC-32 checksum of the uncompressed content. If this is non-zero, then the content will be compared against the checksum before loading it, and give an error if it does not match.
offset An optional byte offset. This value specifies where to start reading the AssetBundle from.

Returns

void Loaded AssetBundle object or null if failed.

Description

Асинхронно создает AssetBundle из области памяти.

The function supports bundles of any compression type.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961