Version: 2017.2
public static void LabelField (Rect position, string label, GUIStyle style= EditorStyles.label);
public static void LabelField (Rect position, GUIContent label, GUIStyle style= EditorStyles.label);
public static void LabelField (Rect position, string label, string label2, GUIStyle style= EditorStyles.label);
public static void LabelField (Rect position, GUIContent label, GUIContent label2, GUIStyle style= EditorStyles.label);

Parameters

position @param position Прямоугольник на экране, использующийся для размещения поля ввода.
label @param label Необязательный текст перед полем.
label2 The label to show to the right.
style Style information (color, etc) for displaying the label.

Description

Make a label field. (Useful for showing read-only info.)


Shows a label in an editor window with the seconds since the editor started.

// Shows a label in the editor with the seconds since the editor started

class EditorGUILabelField extends EditorWindow { @MenuItem("Examples/EditorGUI Label Usage") static function Init() { var window = GetWindow(EditorGUILabelField); window.Show(); } function OnGUI() { EditorGUI.LabelField(Rect(3,3,position.width, 20), "Time since start: ", EditorApplication.timeSinceStartup.ToString()); this.Repaint(); } }
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961