public static void AreEqual (T expected, T actual);
public static void AreEqual (T expected, T actual, string message);
public static void AreEqual (T expected, T actual, string message, IEqualityComparer<T> comparer);

Description

Asserts that the values are equal. If no comparer is specified, EqualityComparer<T>.Default is used.

using UnityEngine;
using UnityEngine.Assertions;

public class AssertionExampleClass : MonoBehaviour { void Update() { // Make sure the Game Object is always tagged as "Player" Assert.AreEqual("Player", gameObject.tag); } }
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