Отсечка нижних частот, в Гц. От 10.0 до 22000.0. По умолчанию = 5000.0.
Note that setting this value will reset any custom cutoff curve set for this AudioLowPassFilter.
using UnityEngine; using System.Collections;
[RequireComponent(typeof(AudioSource))] [RequireComponent(typeof(AudioLowPassFilter))] public class ExampleClass : MonoBehaviour { void Update() { GetComponent<AudioLowPassFilter>().cutoffFrequency = Mathf.Sin(Time.time) * 11010 + 11000; } }