public float decelerationRate ;

Description

The rate at which movement slows down.

The deceleration rate is the speed reduction per second. A value of 0.5 halves the speed each second. The default is 0.135. The deceleration rate is only used when inertia is enabled.

using UnityEngine;
using System.Collections;
using UnityEngine.UI; // Required when Using UI elements.

public class ExampleClass : MonoBehaviour { public ScrollRect myScrollRect;

public void Start() { // assigns a new value to the decelerationRate of the scroll rect. // The higher the number the longer it takes to decelerate. myScrollRect.decelerationRate = 5.0f; } }
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961