Version: 2018.1
Пример YAML файла сцены
Cache Server

Список ID классов YAML

Ниже расположены списки номеров ID основных классов, используемых в файлах формата YAML, отсортированные как по значениям ID, так и в алфавитном порядке по именам классов. Учтите, что некоторые диапазоны номеров умышленно не указаны в последовательности - они могут представлять исключённые из API классы или могут быть зарезервированы для будущего использования. Классы, определённые в скриптах, всегда будут иметь ID 114 (MonoBehaviour).

Классы, отсортированные по номеру ID

|ID |Class | |:–|:–| |1 |GameObject | |2 |Component | |3 |LevelGameManager | |4 |Transform | |5 |TimeManager | |6 |GlobalGameManager | |8 |Behaviour | |9 |GameManager | |11 |AudioManager | |12 |ParticleAnimator | |13 |InputManager | |15 |EllipsoidParticleEmitter | |17 |Pipeline | |18 |EditorExtension | |19 |Physics2DSettings | |20 |Камера | |21 |Material | |23 |MeshRenderer | |25 |Renderer | |26 |ParticleRenderer | |27 |Текстура | |28 |Texture2D | |29 |SceneSettings | |30 |GraphicsSettings | |33 |MeshFilter | |41 |OcclusionPortal | |43 |Меш | |45 |Скайбокс | |47 |QualitySettings | |48 |Shader | |49 |TextAsset | |50 |Rigidbody2D | |51 |Physics2DManager | |53 |Collider2D | |54 |Rigidbody (Твердое тело) | |55 |PhysicsManager | |56 |Collider | |57 |Joint | |58 |CircleCollider2D | |59 |HingeJoint | |60 |PolygonCollider2D | |61 |BoxCollider2D | |62 |PhysicsMaterial2D | |64 |MeshCollider | |65 |BoxCollider | |66 |SpriteCollider2D | |68 |EdgeCollider2D | |72 |ComputeShader | |74 |AnimationClip | |75 |ConstantForce | |76 |WorldParticleCollider | |78 |TagManager | |81 |AudioListener | |82 |AudioSource | |83 |AudioClip | |84 |RenderTexture | |87 |MeshParticleEmitter | |88 |ParticleEmitter | |89 |Cubemap | |90 |Avatar | |91 |AnimatorController | |92 |GUILayer | |93 |RuntimeAnimatorController | |94 |ScriptMapper | |95 |Animator | |96 |TrailRenderer | |98 |DelayedCallManager | |102 |TextMesh | |104 |RenderSettings | |108 |Light | |109 |CGProgram | |110 |BaseAnimationTrack | |111 |Animation (анимация) | |114 |MonoBehaviour | |115 |MonoScript | |116 |MonoManager | |117 |Texture3D | |118 |NewAnimationTrack | |119 |Проектор | |120 |LineRenderer | |121 |Flare | |122 |Halo | |123 |LensFlare | |124 |FlareLayer | |125 |HaloLayer | |126 |NavMeshAreas | |127 |HaloManager | |128 |Font | |129 |PlayerSettings | |130 |NamedObject | |131 |GUITexture | |132 |GUIText | |133 |GUIElement | |134 |PhysicMaterial | |135 |SphereCollider | |136 |CapsuleCollider | |137 |SkinnedMeshRenderer | |138 |FixedJoint | |140 |RaycastCollider | |141 |BuildSettings | |142 |AssetBundle | |143 |CharacterController | |144 |CharacterJoint | |145 |SpringJoint | |146 |WheelCollider | |147 |ResourceManager | |148 |NetworkView | |149 |NetworkManager | |150 |PreloadData | |152 |MovieTexture | |153 |ConfigurableJoint | |154 |TerrainCollider | |155 |MasterServerInterface | |156 |TerrainData | |157 |LightmapSettings | |158 |WebCamTexture | |159 |EditorSettings | |160 |InteractiveCloth | |161 |ClothRenderer | |162 |EditorUserSettings | |163 |SkinnedCloth | |164 |AudioReverbFilter | |165 |AudioHighPassFilter | |166 |AudioChorusFilter | |167 |AudioReverbZone | |168 |AudioEchoFilter | |169 |AudioLowPassFilter | |170 |AudioDistortionFilter | |171 |SparseTexture | |180 |AudioBehaviour | |181 |AudioFilter | |182 |WindZone | |183 |Cloth | |184 |SubstanceArchive | |185 |ProceduralMaterial | |186 |ProceduralTexture | |191 |OffMeshLink | |192 |OcclusionArea | |193 |Tree | |194 |NavMeshObsolete | |195 |NavMeshAgent | |196 |NavMeshSettings | |197 |LightProbesLegacy | |198 |ParticleSystem | |199 |ParticleSystemRenderer | |200 |ShaderVariantCollection | |205 |LODGroup | |206 |BlendTree | |207 |Motion | |208 |NavMeshObstacle | |210 |TerrainInstance | |212 |SpriteRenderer | |213 |Sprite | |214 |CachedSpriteAtlas | |215 |ReflectionProbe | |216 |ReflectionProbes | |218 |Terrain | |220 |LightProbeGroup | |221 |AnimatorOverrideController | |222 |CanvasRenderer | |223 |Сanvas (Полотно) | |224 |RectTransform | |225 |CanvasGroup | |226 |BillboardAsset | |227 |BillboardRenderer | |228 |SpeedTreeWindAsset | |229 |AnchoredJoint2D | |230 |Joint2D | |231 |SpringJoint2D | |232 |DistanceJoint2D | |233 |HingeJoint2D | |234 |SliderJoint2D | |235 |WheelJoint2D | |238 |NavMeshData | |240 |AudioMixer | |241 |AudioMixerController | |243 |AudioMixerGroupController | |244 |AudioMixerEffectController | |245 |AudioMixerSnapshotController | |246 |PhysicsUpdateBehaviour2D | |247 |ConstantForce2D | |248 |Effector2D | |249 |AreaEffector2D | |250 |PointEffector2D | |251 |PlatformEffector2D | |252 |SurfaceEffector2D | |258 |LightProbes | |271 |SampleClip | |272 |AudioMixerSnapshot | |273 |AudioMixerGroup | |290 |AssetBundleManifest | |1001 |Prefab | |1002 |EditorExtensionImpl | |1003 |AssetImporter | |1004 |AssetDatabase | |1005 |Mesh3DSImporter | |1006 |TextureImporter | |1007 |ShaderImporter | |1008 |ComputeShaderImporter | |1011 |AvatarMask | |1020 |AudioImporter | |1026 |HierarchyState | |1027 |GUIDSerializer | |1028 |AssetMetaData | |1029 |DefaultAsset | |1030 |DefaultImporter | |1031 |TextScriptImporter | |1032 |SceneAsset | |1034 |NativeFormatImporter | |1035 |MonoImporter | |1037 |AssetServerCache | |1038 |LibraryAssetImporter | |1040 |ModelImporter | |1041 |FBXImporter | |1042 |TrueTypeFontImporter | |1044 |MovieImporter | |1045 |EditorBuildSettings | |1046 |DDSImporter | |1048 |InspectorExpandedState | |1049 |AnnotationManager | |1050 |PluginImporter | |1051 |EditorUserBuildSettings | |1052 |PVRImporter | |1053 |ASTCImporter | |1054 |KTXImporter | |1101 |AnimatorStateTransition | |1102 |AnimatorState | |1105 |HumanTemplate | |1107 |AnimatorStateMachine | |1108 |PreviewAssetType | |1109 |AnimatorTransition | |1110 |SpeedTreeImporter | |1111 |AnimatorTransitionBase | |1112 |SubstanceImporter | |1113 |LightmapParameters | |1120 |LightmapSnapshot |

Классы, отсортированные в алфавитном порядке

|Class |ID | |:– |:– | |ASTCImporter |1053 | |AnchoredJoint2D |229 | |Animation |111 | |AnimationClip |74 | |Animator |95 | |AnimatorController |91 | |AnimatorOverrideController |221 | |AnimatorState |1102 | |AnimatorStateMachine |1107 | |AnimatorStateTransition |1101 | |AnimatorTransitionBase |1111 | |AnimatorTransition |1109 | |AnnotationManager |1049 | |AreaEffector2D |249 | |AssetBundle |142 | |AssetBundleManifest |290 | |AssetDatabase |1004 | |AssetImporter |1003 | |AssetMetaData |1028 | |AssetServerCache |1037 | |AudioBehaviour |180 | |AudioChorusFilter |166 | |AudioClip |83 | |AudioDistortionFilter |170 | |AudioEchoFilter |168 | |AudioFilter |181 | |AudioHighPassFilter |165 | |AudioImporter |1020 | |AudioListener |81 | |AudioLowPassFilter |169 | |AudioManager |11 | |AudioMixer |240 | |AudioMixerController |241 | |AudioMixerEffectController |244 | |AudioMixerGroup |273 | |AudioMixerGroupController |243 | |AudioMixerSnapshot |272 | |AudioMixerSnapshotController |245 | |AudioReverbFilter |164 | |AudioReverbZone |167 | |AudioSource |82 | |Avatar |90 | |AvatarMask |1011 | |BaseAnimationTrack |110 | |Behaviour |8 | |BillboardAsset |226 | |BillboardRenderer |227 | |BlendTree |206 | |BoxCollider |65 | |BoxCollider2D |61 | |BuildSettings |141 | |CachedSpriteAtlas |214 | |Camera |20 | |Canvas |223 | |CanvasGroup |225 | |CanvasRenderer |222 | |CapsuleCollider |136 | |CGProgram |109 | |CharacterController |143 | |CharacterJoint |144 | |CircleCollider2D |58 | |Cloth |183 | |ClothRenderer |161 | |Collider |56 | |Collider2D |53 | |Component |2 | |ComputeShader |72 | |ComputeShaderImporter |1008 | |ConfigurableJoint |153 | |ConstantForce |75 | |ConstantForce2D |247 | |Cubemap |89 | |DDSImporter |1046 | |DefaultAsset |1029 | |DefaultImporter |1030 | |DelayedCallManager |98 | |DistanceJoint2D |232 | |EdgeCollider2D |68 | |EditorBuildSettings |1045 | |EditorExtension |18 | |EditorExtensionImpl |1002 | |EditorSettings |159 | |EditorUserBuildSettings |1051 | |EditorUserSettings |162 | |Effector2D |248 | |EllipsoidParticleEmitter |15 | |FBXImporter |1041 | |FixedJoint |138 | |Flare |121 | |FlareLayer |124 | |Font |128 | |GameManager |9 | |GameObject |1 | |GlobalGameManager |6 | |GraphicsSettings |30 | |GUIDSerializer |1027 | |GUIElement |133 | |GUILayer |92 | |GUIText |132 | |GUITexture |131 | |Halo |122 | |HaloLayer |125 | |HaloManager |127 | |HierarchyState |1026 | |HingeJoint |59 | |HingeJoint2D |233 | |HumanTemplate |1105 | |InputManager |13 | |InspectorExpandedState |1048 | |InteractiveCloth |160 | |Joint |57 | |Joint2D |230 | |KTXImporter |1054 | |LensFlare |123 | |LevelGameManager |3 | |LibraryAssetImporter |1038 | |Light |108 | |LightmapParameters |1113 | |LightmapSettings |157 | |LightmapSnapshot |1120 | |LightProbeGroup |220 | |LightProbes |258 | |LightProbesLegacy |197 | |LineRenderer |120 | |LODGroup |205 | |MasterServerInterface |155 | |Material |21 | |Mesh |43 | |Mesh3DSImporter |1005 | |MeshCollider |64 | |MeshFilter |33 | |MeshParticleEmitter |87 | |MeshRenderer |23 | |ModelImporter |1040 | |MonoBehaviour |114 | |MonoImporter |1035 | |MonoManager |116 | |MonoScript |115 | |Motion |207 | |MovieImporter |1044 | |MovieTexture |152 | |NamedObject |130 | |NativeFormatImporter |1034 | |NavMeshAgent |195 | |NavMeshAreas |126 | |NavMeshData |238 | |NavMeshObsolete |194 | |NavMeshObstacle |208 | |NavMeshSettings |196 | |NetworkManager |149 | |NetworkView |148 | |NewAnimationTrack |118 | |OcclusionArea |192 | |OcclusionPortal |41 | |OffMeshLink |191 | |ParticleAnimator |12 | |ParticleEmitter |88 | |ParticleRenderer |26 | |ParticleSystem |198 | |ParticleSystemRenderer |199 | |PhysicMaterial |134 | |Physics2DManager |51 | |Physics2DSettings |19 | |PhysicsManager |55 | |PhysicsMaterial2D |62 | |PhysicsUpdateBehaviour2D |246 | |Pipeline |17 | |PlatformEffector2D |251 | |PlayerSettings |129 | |PluginImporter |1050 | |PointEffector2D |250 | |PolygonCollider2D |60 | |Prefab |1001 | |PreloadData |150 | |PreviewAssetType |1108 | |ProceduralMaterial |185 | |ProceduralTexture |186 | |Projector |119 | |PVRImporter |1052 | |QualitySettings |47 | |RaycastCollider |140 | |RectTransform |224 | |ReflectionProbe |215 | |ReflectionProbes |216 | |Renderer |25 | |RenderSettings |104 | |RenderTexture |84 | |ResourceManager |147 | |Rigidbody |54 | |Rigidbody2D |50 | |RuntimeAnimatorController |93 | |SampleClip |271 | |SceneAsset |1032 | |SceneSettings |29 | |ScriptMapper |94 | |Shader |48 | |ShaderImporter |1007 | |ShaderVariantCollection |200 | |SkinnedCloth |163 | |SkinnedMeshRenderer |137 | |Skybox |45 | |SliderJoint2D |234 | |SparseTexture |171 | |SphereCollider |135 | |SpringJoint |145 | |SpringJoint2D |231 | |Sprite |213 | |SpriteCollider2D |66 | |SpriteRenderer |212 | |SpeedTreeImporter |1110 | |SpeedTreeWindAsset |228 | |SubstanceArchive |184 | |SubstanceImporter |1112 | |SurfaceEffector2D |252 | |TagManager |78 | |Terrain |218 | |TerrainCollider |154 | |TerrainData |156 | |TerrainInstance |210 | |TextAsset |49 | |TextMesh |102 | |TextScriptImporter |1031 | |Texture |27 | |Texture2D |28 | |Texture3D |117 | |TextureImporter |1006 | |TimeManager |5 | |TrailRenderer |96 | |Transform |4 | |Tree |193 | |TrueTypeFontImporter |1042 | |WebCamTexture |158 | |WheelCollider |146 | |WheelJoint2D |235 | |WindZone |182 | |WorldParticleCollider |76 |

Пример YAML файла сцены
Cache Server
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961