Version: 2018.1

NavMeshDataInstance

struct in UnityEngine.AI

Switch to Manual

Description

The instance is returned when adding NavMesh data.

A valid NavMesh data instance is available to the navigation system. This means you can calculate paths etc. using that instance. You also need the instance if you want to remove the NavMesh data at a later time.

See Also: Remove, NavMesh.AddNavMeshData, NavMesh.RemoveNavMeshData.

Variables

ownerGet or set the owning Object.
validTrue if the NavMesh data is added to the navigation system - otherwise false (Read Only).

Public Functions

RemoveRemoves this instance from the NavMesh system.
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961